Workshop 13 looks at how object-oriented programming works, and how it differs to traditional programming.
Object-oriented programming is a different way to represent complex concepts than the traditional programming methods. We’ll take a look at what objects are using the Java programming language. Then, we’ll use objects to create characters for a computerised tabletop role-playing game.
This is an intermediate workshop, that builds upon a familiar knowledge of a text-based programming language like Python.
Workshop 12 teaches the very basics of using the Linux Command Line Interface. (CLI)
On a Linux computer the desktop only scratches the surface of the programs and functionality available. Linux users often access these additional features through a terminal window, using the Command Line Interface (CLI), a non-graphical user interface.
For many tasks, creative use of command-line commands is much faster than their GUI counterparts, especially in bulk tasks. We’ll only be able to take a look at the very basics today, but Linux geeks swear by the fact that each new trick they learn in the CLI allows them to save a little more time when using their computer.
This is an introductory workshop. Once you’re familiar with using your Pi on the desktop, you should be ready to attempt this workshop.